| 000 | 01208namaa2200301 cb4500 | ||
|---|---|---|---|
| 001 | BV005305351 | ||
| 003 | DE-70 | ||
| 005 | 20260715133000.0 | ||
| 006 | m|||| o||u| |||||| | ||
| 007 | tu | ||
| 007 | 7 | ||
| 008 | 920527s1980 a||| |||| 00||| und d | ||
| 020 |
_a9781032672663 _9978-1-032-67266-3 |
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| 024 |
_a9781032672663 _a978-1-032-67266-3 |
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| 040 | _cRU-10907106 | ||
| 041 | _aeng | ||
| 100 |
_aProctor, Devin _4aut _969542 |
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| 245 | _aPracticing Digital Ethnography | ||
| 264 |
_aLondon _bTaylor & Francis _c2025 |
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| 300 | _a372 Seiten | ||
| 336 |
_2rdacontent _aText _btxt |
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| 337 |
_2rdamedia _aComputermedien _bbc |
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| 338 |
_2rdacarrier _aOnline Ressource _bcr |
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| 500 | _aE-Book / Zugriff nur im Lesesaal | ||
| 520 | _aIntroduction Chapter 1. Digital ethics Chapter 2. Ethnography about digital media Chapter 3. Ethnography on/in social media Chapter 4. Ethnography in virtual worlds Chapter 5. Linguistic analysis Chapter 6. Data analysis Chapter 7. Spatial analysis Chapter 8. Artificial intelligence Chapter 9. Multimodal anthropology Chapter 10. Video games Chapter 11. Hybrid installations | ||
| 856 |
_zVolltext _uhttps://doi.org/10.4324/9781032672663 |
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| 942 |
_cEB _2z |
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| 999 |
_c74470 _d74470 |
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