The Middle Ages in Computer Games Ludic Approaches to the Medieval and Medievalism Medievalism
Houghton, Robert
The Middle Ages in Computer Games Ludic Approaches to the Medieval and Medievalism Medievalism - Cambridge D.S.Brewer 2024 - 373 Seiten - Medievalism .
E-Book / Zugriff nur im Lesesaal
Introduction: The Middle Ages in Computer Games1. Mechanical and Social Pressures2. Medievalist Genres3. Combat and Warfare4. Science, Technology and the Dark Ages5. Rule and Rulership6. The Church and Organised Religion7. Morality8. Race and Nationality9. Gender and SexualityConclusion: A Different Medievalism, Different GamesBibliographyFilmographyLudography
9781805434498
9781805434498 978-1-80543-449-8
The Middle Ages in Computer Games Ludic Approaches to the Medieval and Medievalism Medievalism - Cambridge D.S.Brewer 2024 - 373 Seiten - Medievalism .
E-Book / Zugriff nur im Lesesaal
Introduction: The Middle Ages in Computer Games1. Mechanical and Social Pressures2. Medievalist Genres3. Combat and Warfare4. Science, Technology and the Dark Ages5. Rule and Rulership6. The Church and Organised Religion7. Morality8. Race and Nationality9. Gender and SexualityConclusion: A Different Medievalism, Different GamesBibliographyFilmographyLudography
9781805434498
9781805434498 978-1-80543-449-8